Dev.to•Jan 18, 2026, 7:50 AM
Unreal Engine's Media Texture Goes Full Zen Mode: Black Screen Until You Beg It to Work

Unreal Engine's Media Texture Goes Full Zen Mode: Black Screen Until You Beg It to Work

A game developer shared their experience with Unreal Engine, a game development platform created by Epic Games, on Day 23 of their learning journey. The developer imported a TV mesh from Fab into Unreal Engine and applied a material to the screen, but it remained black. They discovered that videos in Unreal Engine use a Media Player system, which controls playback, and a Media Texture, which displays the output. The developer created a Media Player asset, linked it to a video file, and connected the resulting Media Texture to a new material, which they applied to the TV mesh. Initially, the video didn't play automatically, but after enabling playback on the Media Player, it worked as expected. This experience highlights the importance of understanding the differences between Media Player and Media Texture in Unreal Engine, and the need for autoplay or Blueprint logic to play videos.

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